April 19, 2021

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Bane Mobile Legends New Season: Build Up, Emblems

Bane

Bane

Bane is a fighter hero, nicknamed Lord of the Seven Seas in Mobile Legends. Let’s learn how to play, build, Emblems, skills of Bane the latest season.

Bio of Bane

Bane

For a long time, Captain Bane was alone drifting across the large and small seas on his Black Pearl ship. Most marine residents knew him and gave him the name Lord of the Seven Seas. After a period of disappearance, Bane now suddenly awakens from the depths of the deep sea to bring his cursed body and the familiar boat back to the surface. More than ever he wanted to prove his strong return to the world to rebuild his former splendid empire.

Skills of Bane

Bane

Passive: Shark Bite

Weapon of Bane is infused with Tidal Energy every 10 seconds, which enhance the damage of his next Basic Attack by 60% to 90% and deals extra splash damage to nearby enemies.

Hitting an enemy hero with skills will decrease the cooldown of Tidal Energy by 2.5 seconds while hitting non-hero units will decrease the cooldown of Tidal Energy by 1 second.

Skill 1: Crab Claw Cannon

He fires a Cannon in a specified direction, dealing 180 / 220 / 260 / 300 / 340 / 380 (+140% Physical Attack) points of Physical Damage to the first target hit.

Then the cannon will rebound randomly to the nearest enemy unit, dealing 150% damage or 270 / 330 / 390 / 450 / 510 / 570 (+210% Physical Attack) points of Physical Damage.

If he kills the target using this skill, the rebound damage will be increased to 200%, dealing 360 / 440 / 520 / 600 / 680 / 760 (+280% Physical Attack) points of Physical Damage.

Skill 2: Rum

He takes a sip of rum, immediately restoring 260 / 300 / 340 / 380 / 420 / 460 (+200% Magic Power) health and increasing his Movement Speed by 30% for 2.5 seconds.

Use Again: He can then spit venom forward in a fan-shaped area, dealing 100 / 140 / 180 / 220 / 260 / 300 (+100% Physical Attack) – 200 / 280 / 360 / 440 / 520 / 600 (+200% Physical Attack) points of Magic Damage. The longer it is brewed, the more damage it will deal.

Skill 3: Deadly Catch

Bane summons a school of sharks to move to a location, dealing 500 / 700 / 900 (+160% Physical Attack) points of Physical Damage to enemies hit, knocking up enemies, decreasing their Movement Speed by 30% and Attack Speed by 50% for 3 seconds.

This skill will deal 40% of damage to Turrets.

Skills increasing order from level 1 to 15: 2, 1, 2, 3, 2, 1, 2, 3, 2, 1, 2, 3, 1, 1, 1.

Battle spells and Emblems

Battle spell:

Arrival – Purify

Emblem:

Fighter Emblem: Bravery – Invasion – Festival of Blood

How to build items for Bane

  • Swift Boots + Berserker’s Fury + Bloodlust Axe + Scarlet Phantom + Blade of Despair + Malefic Roar
  • Warrior Boots + Blade of Despair + Bloodlust Axe + Wings of the Apocalypse Queen + Berserker’s Fury + Malefic Roar
  • Raptor Machete + Warrior Boots + Bloodlust Axe + Berserker’s Fury + Blade of Despair + Malefic Roar