April 21, 2021

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How To Build Aleister In Season 15: Arcana, Rune, How To Play

Aleister

Aleister

Aleister is a Hero that is always banned from the second half of season 13 to the current season 14. His skill set comes with effects. For example, his Skill 1 can stun the target. Skill 2 has the ability to slow and deal wide area damage. Skill 3 has the ability to root an enemy for a period of time. With the above factors, he is always on the banned list of both sides.

Skills increasing order of Aleister

Aleister

Passive: Wicked Plot

Aleister curses a target for each 3rd ability. Each 3rd stack triggers an explosion that deals 55 (+0.3 Magic) true damage.

Skill 1: Magic Barrier

He summons the barrier of darkness, stuns it, and deals 315/355/395/435/475/515 (+1.2 AP) magic damage to enemies. The moment the matrix damages and when it disappears places a mark on the enemy.

Skill 2: Matrix of Woe

He summons a matrix that continuously damages enemies, each turn dealing 125/140/155/170/185/200 (+0.3 magic damage) magic damage. Each time dealing damage creates a black magic point.

Skill 3: Magic Prison

Aleister traps an enemy in a magical prison, dealing 100/125/150 (+0.25 Magic) magic damage every 2.5 seconds. The move requires chanting to be cast, up to 3 seconds long, but after the first 0.7 seconds, if you perform other actions, you can cancel.

Skill increasing order from level 1 to 15: 2, 1, 2, 3, 2, 1, 2, 3, 2, 2, 1, 3, 1, 1, 1.

Talent and Arcana

Aleister

Talent:

  • Flicker: Immediately teleports to the direction indicated by a short span.
  • Sprint: 30% faster movement speed for 10 seconds.

Arcana:

  • Violate (10) + Guerrilla (10) + Hex (10)
  • Enlightened (10) + Feast (10) + Focus (10)

How to build items for Aleister

  • First option: Phoenix Tear + Flashy Boots + Hecate’s Diadem + Frosty’s Revenge + Staff of Nuul + Holy of Holies
  • Second option: Hermes’ Select + Berith’s Agony + Boomstick + Hecate’s Diadem + Arctic Orb + Staff of Nuul

Runes for Aleister

  • League of Humans: Mark of Frost – Gunslinger – Endless Cycle
  • Veda: Sacred Bead
  • Veda: Holy Verdict

How to play Aleister

Early game

When entering the match, increase Skill 2 for Aleister first. This is the main damage skill, as well as helping him to clear the soldiers quickly.

After clearing the first wave of creeps, he has reached level 2 and acquired Skill 1. This Skill will stun when the target is stepped on. With these 2 skills, you should actively move to the sides of the lane to help your teammates push or counter gank in the best way.

Mid and late game

Since Aleister had his Ultimate, he started to be a threat to the enemy team when confronted. Especially when he has a certain amount of cooldown reduction. Then it’s only about 20 seconds that you can use your ultimate once. And every time he uses his ultimate, the enemy team will definitely have one person on the board to count the numbers.

He cleans up the creeps very quickly, you just need to use Skill 1 to combine with Skill 2 to clean the wave. After clearing your lane, you still keep the gameplay of moving to support the surrounding lanes to maximize the team’s advantage.

Gradually in the late game, you should focus on moving with your teammates rather than farming. In teamfights, the times that stun or root the enemy champion will greatly help the team win the fight. Please try to use skill 1 correctly to hit as many enemy heroes as possible.