Errol is both assassin and Warrior with a very good solo ability with all opponents. He despite being an assassin/warrior, has a lot of control effects, knocking opponents, and the ultimate ability to create mutations in combat.
All witnesses and evidence of these immortal deaths were directed at Errol. But he went missing that night.
No one would think, this thin and honest teenager could kill his comrades and flee.
Skills increasing order of Errol
Passive: Blood Drinker
Basic attacks on target give Errol 1 point of Cunning, up to 5 points. Each Cinderella point gains 2% movement speed, 12% attack speed, 6% lifesteal, but a 6% decrease in magic and physical resistance Cinderella lasts 5 seconds.
Every 3 times the right hand will turn into a demon attack hand, dealing 150% physical damage.
Skill 1: Ghostscythe
He dashes forward and swings his sickle hand across enemies, dealing 150/200/250/300/350/400 (+1.0 Attack Damage) physical damage
While dashing against an enemy will cause the enemy to be self-immobilized for 0.5 seconds, at the same time he moves next to the enemy and casts the Ghostscythe across the enemy, reducing the cooldown by 30% and restoring 6% of the missing health.
Skill 2: Boneshaver
The right-hand turn into a scabbard, slashing down enemies in a line dealing 250/300/350/400/450/500 (+1.80 Attack Attack) physical damage and slowing by 80%, lasting 1 second. Winning an enemy champion heals yourself for 12% of your missing health. If you are full of points, you will consume all of your points to deal double damage, drain twice as much health and knock enemies away.
Skill 3: Demon Claw
Errol launches into the air and becomes invulnerable for 2 seconds, during which he can freely choose a drop point. When finished, he turns into a ground-penetrating spiral dealing 300/450/600 (+1.0 Attack Attack) physical damage and knocking the target away 0.75 seconds.
Simultaneously every 0.5 seconds against an enemy within the drop range deals 40/50/60 (+0.12 Attack Attack) physical damage. Each hit of the target gains 1 point of Clamshell and reduces the enemy’s armor 12/18/24 for 5 seconds (can stack).
Skills increasing order from level 1 to 15: 1, 2, 1, 3, 1, 2, 1, 3, 1, 2, 1, 3, 2, 2, 2.
Talent and Arcana
Talent: Execute or Sprint
- Blitz (10) + Guerrilla (5) + Reave (5) + Skewer (10)
- Onslaught (5) + Blitz (5) + Assassinate (10) + Skewer (10)
How to build items for Errol
- Lokheim: Shadow Blade – Deadly Claw – Desperate duel
- Afata: River Treader
- Afata: Regrowth
Combo 1: Passive accumulation > Activate Ultimate to approach the target> Skill 2 to control creating dame with the target> Skill 1 pursues and finish the target or retreat if necessary.
Combo 2: Skill 1 to approach the target> Basic attack has 5 passive points> Skill 2 > Use the ultimate to chase the target or retreat.
Some notes when playing Errol
- Errol is extremely resilient
- The strongest scimitar is when there are enough devils
- He will reduce his defenses on his own – too deep to pull out