July 31, 2021

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How To Build Jinna In Season 15: Arcana, Rune, How To Play

Jinna

Jinna

Jinna is a powerful mid laner and is loved by many players in Arena of Valor.

He possesses a set of ranged prowling skills with slow effects. In addition, the ultimate allows him to rush into the middle of fights and deal a huge amount of magic damage that creates many mutations in fights.

Skill increasing order of Jinna

Jinna

Passive: Comet

After 4 attacks, including basic attacks and attacks, the next attack will release a force of force that pierces an enemy dealing 300 (+ 25 per level) (+1.0 magic damage) magic damage.

Skill 1: Force Orbs

Jinna throws a Chain at up to 2 nearby enemies dealing with 300/360/420/480/540/600 (+0.5 magic damage) magic damage. Enemies hit will cause the chain to bounce up to 2 times. For victims hit multiple times will only suffer 30% damage in the next bounce.

Skill 2: Resonance

He launches a force to slow 50% of nearby enemies’ movement speed and deal 450/510/570/630/690/750 (+0.6 magic damage) magic damage

Skill 3: Exuberance

He creates a barrier with relics flying around herself dealing 170/210/250 (+0.2 magic damage) magic damage per wave, for a total of 10 waves. At the moment of activating the barrier, he immediately gains 15% immunity, with each enemy champion next to him giving Jinna an additional 5% immunity, for 5 seconds. Additionally, he gains 80% movement speed deceleration over 2.5 seconds.

Skills increasing order from level 1 to 15: 1, 2, 1, 3, 1, 2, 1, 3, 1, 2, 1, 3, 2, 2, 2.

Talent and Arcanca

Jinna

Talent:

Sprint: Increase 30% movement speed for 10 seconds.

Arcanca:

Violate (10) + Sap (5) + Guerrilla (5) + Flurry (10)

How to build items for Jinna

  • First option: Orb of the Magi + Gilded Greaves + Berith’s Agony + Rhed’s Blessing + Soaring Aura + Hecate’s Diadem
  • Second option: Gilded Greaves + Berith’s Agony + Tome of the Reaper + Rhed’s Blessing + Arctic Orb + Enchanted Scroll

Runes for Jinna

  • Veda: Sacred Bead – Holy Verdict – Sacred Protection
  • League of Humans: Mark of Frost
  • League of Humans: Gunslinger

How to play Jinna

Jinna

Early game

At the beginning of the game, you can give Jinna Skill 1 and moved to the mid lane to catch the rushing creeps.

Use Skill 1 to clear the wave quickly. At times, you can also use this skill to poke the opponent. Actively using alternate base attacks will help activate the passive multiple times deals additional damage.

After clearing your waves, you should move your way around to the side of the flank to find opportunities for yourself. When on the move, walk inside your jungle for safety.

Mid and late game

Since Jinna had his ultimate, it was when he was able to act in fights.

In the middle of the game, you should maintain the gameplay of pushing creeps. Along with that, you should actively move around more lanes, putting pressure on the opponent’s lanes. From there, opening up opportunities for your team.

Gradually at the end of the game, it was time for you and your teammates to focus on moving together, deploying the formation to push big targets such as enemy towers, Dragons, and Dark Slayer.

When fighting broke out, you need to choose the time to turn your ultimate into the fight properly, to avoid being destroyed without leaving any mark. When rushing in the middle of fighting, you should try to approach as well as deal damage to fragile heroes of the enemy team such as ADC, AP with your combos.