Zuka is a hero with a large amount of damage, the ability to quickly combine combos in Arena of Valor. Although in the early game, he is a bit weak compared to his respective jungler or top opponents, but later on, he showed off his great power. He has a set of skills that satisfy the requirements of many players, that is: Using skills that do not consume energy, have more control, mobility, and are resistant thank to virtual armor.
Skills increasing order of Zuka
Passive: The Chi
Every 15 seconds when damaging an enemy hero activates passive power of Zuka, gaining 25/30/35/40% bonus Attack Damage for 4 seconds.
Skill 1: Pain on a Stick
He dashes forward and swings his witchcraft at a target, dealing 135/160/185/210/235/260 (+0.90 AD) physical damage to nearby victims. This move can be reused within the next 5 seconds, and each cast of his next basic attack enhancement deals 50% more physical attack damage and increased attack range.
Skill 2: Panda Chariot
he tumbles forward, dealing 100/120/140/160/180/200 (+0.9 AD) physical damage to victims hit along the way. Hitting the target gives him a 150/180/210/240/270/300 (+1.5 Attack Attack) shield for 2.5 seconds, and enhances his next basic attack dealing 50% bonus Attack Damage deals and stuns nearby enemies for 1 second.
Skill 3: Skyfall
Zuka shoots into the air and then slams the ground, dealing 500/650/800 (+ 1.0 Attack Attack) physical damage to victims in the affected area, and stunned for 1 second. His next basic attack is empowered, dealing 50% bonus Attack Damage to nearby enemies.
Skill increasing order from level 1 to 15: 1, 2, 1, 3, 1, 2, 1, 3, 1, 2 ,1, 3, 2, 2, 2
Talent and Arcana
- First option: Atrocity (5) + Onslaught (5) + Assassinate (10) + Skewer(10)
- Second option: Rampage (10) + Assassinate (10) + Skewer(10)
How to build items for Zuka
- First option: Rankbreaker + Gilded Greaves + Omni Arms + Fenrir’ Tooth + Medallion of Troy + Balde of Eternity
- Second option: Rankbreaker + Gilded Greaves + Omni Arms + Claves Sancti + Fenrir’ Tooth + Balde of Eternity
Runes for Zuka
- Lokheim: Shadow Blade – Deadly Claw – Devil’s Awakening
- League of Humans: Reaper’s Blessing
- League of Humans: Gunslinger
How to play Zuka
At this stage, you should farm fast to reach level 2, and vision control. In terms of power, Zuka is a damaged hero, not afraid of any opponent in any head-to-head, but do not be aggressive in the “bloody” battles. Instead, focus on clearing the creeps quickly, moving to the enemy jungle to rob or attack the Spirit Sentinel to increase the amount of gold and experience compared to the opponent on the other side of the front line.
Pay attention to the time and judge the direction of the enemy jungle, about 1 minute – 1 minute 30 maybe the enemy jungle will visit you. On the other hand, when you see that your jungle moves to support, you should act weak, lure the enemy to rise up to create a premise for your jungle to approach and attack.
Take advantage of the familiar river bushes to poke enemy, or if lucky, there will be “free meals prepared” for you.
Mid and late game
In the mid and late game is the stage of fully promoting this hero’s power, with the number of damaging items on him and the skill set, Zuka will be a terror to enemy’s ADC as well as Mage.
When fighting, you should determine the position of ADC, Mage of the enemy team, move to approach wisely so that you can launch the ultimate and put all his combos to capture one of the 2 main damage sources of the enemy team.
You should consider using this hero to initiate fights, as he is still counted as a major source of damage after all. When playing him, you can get more red buff to add damage and slow down enemies in combat.
Gradually at the end of the game, you should focus on moving with your teammates to control the big goal, as well as attack the main enemy and win.