Zyra rune pages, summoner spells, pros and cons, how to play, and how to build Zyra season 11 to build the strongest new rune page.
Table of Contents
Rune Pages – How to build Zyra Season 11
Zyra Sp
Zyra Mid
Summoner Spells
Flash + Ignite
Flash + Ignite: are the two best summoner spells for Zyra Sp and Mid because of her ability to poke from afar. If you go Jungle, you need to hold Smite.
Items – How to build Zyra season 11
Core Items
- For Zyra Sp: Liandry’s Anguish + Demonic Embrace + Zhonya’s Hourglass
- For Zyra Mid – Top: Liandry’s Anguish + Demonic Embrace + Morellonomicon
Optional Items
Morellonomicon, Rabadon’s Deathcap, Void Staff, Banshee’s Veil
How to build Zyra season 11
How to build Zyra season 11 Sp
=> This is the most standard and powerful equipment of Zyra Sp full AP including: Liandry’s Anguish + Morellonomicon + Rylai’s Crystal Scepter + Zhonya’s Hourglass.
- Liandry’s Anguish + Sorcerer’s Shoes + Demonic Embrace + Zhonya’s Hourglass + Rylai’s Crystal Scepter + Rabadon’s Deathcap
- Or: Liandry’s Anguish + Sorcerer’s Shoes + Demonic Embrace + Morellonomicon + Rabadon’s Deathcap + Zhonya’s Hourglass
If the opponent has a lot of magic resistance, replace Void Staff for Zyra.
- Liandry’s Anguish + Sorcerer’s Shoes + Demonic Embrace + Rylai’s Crystal Scepter + Zhonya’s Hourglass + Void Staff
How to build Zyra season 11 Mid – Top
The way to build Zyra Mid, Top lane is similar to Zyra support – just hit with full AP.
- Liandry’s Anguish + Sorcerer’s Shoes + Demonic Embrace + Morellonomicon + Rylai’s Crystal Scepter + Zhonya’s Hourglass
Where Zyra is confronted with powerful long-sleeved champions or multiple control effects: Banshee’s Veil will be an effective item to help Zyra become more secure.
- Liandry’s Anguish + Sorcerer’s Shoes + Morellonomicon + Banshee’s Veil + Zhonya’s Hourglass + Rabadon’s Deathcap
How to play Zyra
In early game deception, Zyra will only need to use 2 basic skills, Rampant Growth (W) combined with Deadly Spines (Q) to prevent enemies from eating monsters. In situations where you gank or feel like attacking an enemy with you, skills will be used in the order of Rampant Growth (W) combined with Grasping Roots (E) to make the enemy stand still to be able to stack The damage is more accurate by Deadly Spines (Q) and Stranglethorns (R).
Zyra pros and cons
Pros
- The ability to defeat opponents with combos is quite high
- Extremely good corner pressing ability
- Has high control skills
- Close / Open fights fine
- Extremely unpleasant structure, good control of a wide area
Cons
- Inability to recover
- Poor maneuverability
- Fragile.
Skills increasing order
From level 1 to 18: Q, E, W, Q, Q, R, Q, E, Q, E, R, E, E, W, W, R, W, W.
Deadly Spines (Q) will be raised first and is also the ability to maximized early to be able to pry strong enemies. Rampant Growth (W) only needs to take one point at level 2 to be more active in calling out Trees to attack enemies. Grasping Roots (E) is raised one point at level 3 for crowd control, and this ability will be further raised after Blossoming is at the last level to take additional damage and increase the CC processing the enemy. His ultimate Stranglethorns (R) still raises the level.
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