Min Min Smash Bros is an excellent new addition, but she’s unlike any other fighter on the list. She comes from the hit ARMS where warriors are blessed/cursed with really long arms, or in the case of one warrior, magic hair. It’s a pretty unique fighting game, and adapting it into the world of Smash Bros isn’t easy at all.
Let’s know Min Min in Super Smash Bros. Ultimate and all her unique stretch attacks better.
Normal Attacks – Min Min Smash Bros
While there are similarities to Min Min’s special and normal attacks, they are still normal attacks, so your A button controls most of the air moves, attacks Tilt, and strikes your smash.
Pressing A while in neutral will do a very good close-range combo if someone is already within your normal range. The same is true for exploiting B. Holding A gives you a left-arm punch, which is always a Dragon Arm. Holding B will do the same for your right arm, but they can be swapped for arm styles.
Your up tilt is a wheel kick, your forward tilt is just a straight punch and your down tilt is a slide kick. A great one for covering a bit of distance or starting some combos close range.
A forward slam will make you bring your arm out, which you can then follow up with by pressing the A button again to shoot the laser out of your left arm. This gives a little more range and power, but on top of that, you can also tilt your arm up or down slightly to change the angle a bit.
Min Min Smash Bros’s smash is a split kick that hits both sides and is good at a tackle, but your top smash is something special. Even though it’s just a somersault kick, it can actually reflect the projectile. This gives you a really useful defensive tool and can knock people down as well.
Air Attacks – Min Min Smash Bros
Min Min Smash Bros is not great in the air; it’s none of her business, and that’s okay. Her neutral air swung her left arm down below her. Her frontal attack fires a punch, but you can also use the smash input if you want, which allows you to then change the trajectory a bit and even track with a laser.
Her posterior qi shoots her left arm back, with the same input as above but in the opposite direction, while also allowing for the angle and laser beam. Her atmosphere is great, but will probably get you killed. It launches you down at a slight angle into a dive kick; this may smash the meteor when it starts, but otherwise, this is a very good way to get back to the ground.
This is where things get interesting, at least with the neutral and special side by side. Min Min’s neutral special is the same as the neutral attack, but you use your right arm if you hold the B button.
Her side special does the same thing as your A attack, but with her right arm instead. It should be noted that the attributes of this attack vary based on the arm you have equipped.
To change your equipped arm, you must perform a special operation. This will cycle between her Ramram Arms, like a boomerang. It has a good range attack but a bit less power. The Megawatt Arm is slower but packs an incredible punch of her. Finally, you’ve got the Dragon Arm, which is almost the same as the left arm version, just slightly weaker.
Then we have the specials section, which has two different effects depending on where you use it. On the ground, Min Min Smash Bros will launch herself into the sky, you can even charge it to increase altitude, and it has some unbeatable frames. However, if you use this in the air, you will use your left arm to tie to the nearest ledge.
Finally, we have her Final Smash attack which features Min Min punching forward. If this connects then six of the ARMS fighters will appear and defeat everyone, all of which end with a massive blast from Min Min’s left Dragon Arm.