Gondar – Bounty Hunter is a hero who can go solo off-lane quite well and can gank the enemy team to create space for the team in the mid and late game. Let’s learn about how to play Gondar through the guide DOTA 2.
INDEX INFORMATION OF GONDAR
Gondar – Bounty Hunter is a hero with bold gameplay style “killer”. This guy often poses a threat to low-blood heroes and is wandering in the jungle or farming in the lane. With a stealthy skill set, good damage as well as chasing and even rewarding for those who kill the enemy, Bounty Hunter is quite popular in both public and competitive games of DOTA 2.
Before getting to know the details of how to play Gondar, we must understand and understand the parameters of Gondar to be able to use this hero more effectively.
- Strength: 17 (+ 1.8 / level)
- Agility: 21 (+ 3.0 / level)
- Intelligence: 19 (+ 1.4 / level)
- Base HP (Level 1/25): 473/1670
- Mana: 247/936
- Damage: 45-59 / 137-157
- Range: Close-range
- Armor: 5.94 / 18.82
- Movement speed: 315
We can see that, looking at this stat, you can see that the amount of blood, Strength of Bounty Hunter is quite low, so you should be careful when ganking to avoid dying. Besides, the amount of Agility plus on a fairly large level makes Bounty Hunter capable of dealing great damage, suitable for snooping assassin.
Knowing information about the champion’s skills is also one of the good playable tips for newbies who are learning how to play Gondar.
To begin with, Shuriken Toss is a skill that causes Bounty Hunter to launch a dart at a target, dealing damage and mini-stun effects on the enemy. If the opponent has a Tracked buff, this dart will spread to the opponent within 900 distance. This is Bounty Hunter’s first main damage dealing skill, giving you an advantage in the duel immediately afterward. Therefore, it is recommended to maximize the Shuriken Toss early to take advantage of it for ganking.
- Range of use: 650
- Damage: 100/200/250/325
- Cooldown: 10s
- Mana cost: 90/115/135/155
Second, it was Jinada. After a period of time, Bounty Hunter’s next attack will be critically hit and cause a maim effect (slowing both attack speed and movement speed). This is the Bounty Hunter’s ability to deal burst damage while in stealth and gives a great advantage when ganking. Especially about late game, when the damage of Bounty Hunter is bigger, this skill will almost turn a low-blood support enemy into a “waste” in just one hit.
- Critical change: 150/175/200/225%
- Movement speed reduced: 25%
- Attack speed reduced: 25
- Effect duration: 3 seconds
- Cooldown: 12/10/8 / 6s
Third, Shadow Walk is the skill that Bounty Hunter uses to stealth and deal additional damage to the next attack when exiting stealth mode. This is the killer skill of Bounty Hunter, giving this guy the ability to gank and move. In addition, the additional damage of the attack while invisible is also very beneficial when ganking.
- Invisibility start time: 1 / 0.75 / 0.5 / 0.25
- Additional damage: 30/60/90/120
- Stealth time: 20/25/30 / 35s
- Cooldown: 15s
- Mana cost: 50
Bounty Hunter’s Track skill marks an enemy hero, giving him a line of sight, increasing the movement speed of all nearby heroes. If the target dies while being tracked, Bounty Hunter and the heroes surrounding the target will receive an additional bonus. This skill makes the team advantage when ganking, as well as for vision when fighting. Imagine a hero with low health when your opponent is finished with a combo and only has a little blood, then again marked and almost unable to escape from you.
- Range of use: 1200
- Speed range: 900
- Movement speed increased: 20%
- Amount of gold reward for Bounty Hunter: 200/275/350
- Amount of gold reward for allies: 50/100/150
- Duration of maintenance: 30s
- Cooldown: 4s
- Mana cost: 50