Queen of Pain is a female champion with a wide range of magic damage skills, capable of immediately destroying low-health targets. Let’s learn about how to play Queen of pain through the guide DOTA 2.
INDEX INFORMATION OF MEEPO
In DOTA 2, Queen of Pain is one of the rare Intelligence generals that retain their strength at the end of the game thanks to the ability to deal with magic damage on a large scale, the ability to move extremely flexible to have Can comfortably participate in teamfights and push towers.
Before getting to know the details of how to play Queen of Pain, we must understand and understand the parameters of Queen of Pain to be able to use this hero more effectively.
- Strength: 16 (+ 2.1 / level)
- Agility: 18 (+ 2.0 / level)
- Intelligence: 24 (+ 2.5 / level)
- Base HP (Level 1/25): 454/1594
- Mana: 312/1352
- Damage: 49-57 / 129-137
- Range: 550
- Armor: 1.52 / 11.04
- Movement speed: 300
We can evaluate that, Queen of Pain has a low starting strength stat of Strength and Agility, but its level increase is not bad at all. This makes Queen of Pain quite fragile at the beginning of the game, but if she has the full item and extends the match to the late game, she will be able to promote her power better.
ABILITIES INFORMATION OF QUEEN OF PAIN
Knowing information about the general’s skills is also one of the good playable tips for newbies who are learning how to play Queen of Pain.
To begin with, Shadow Strike is equipped when the Queen of Pain throws a poisonous blade towards the target, causing him to be slowed and suffer initial damage, after that, every 3 seconds he will be damaged 1 time until Effect of skill ends. The slowing effect will diminish every second after taking effect. Range: 450/475/500/525, Initial Damage: 50/75/100/125, Damage every 3s: 30/40/50/60, Slow rate: 20/30/40/50 %, Duration: 15 seconds, Cooldown: 16/12/8 / 4s, Mana cost: 110.
To evaluate this skill, this is a skill that deals a lot of damage and gives a slow ability to chase the targets of the gank of Queen of Pain. However, the downside of the skill is dealing with damage in seconds, so the target will be able to survive and “bite” us back on the run. Therefore should not increase this skill in the first place but should only take 1-2 points.
Second, Blink is a skill that causes Queen of Pain to instantly teleport to a designated location. The cooldown of the ability will decrease with each level of the skill is increased. Maximum shift time: 1300, Cooldown: 15/12/9 / 6s, Mana cost: 60. This is a skill for Extremely flexible movement so that Queen of Pain can freely use Scream of Pain and Sonic Wave. In addition, when returning to the late game, Queen of Pain is also very difficult to kill thanks to this skill.
Next, The Queen of Pain who uses Scream of Pain will scream, dealing with damage to all enemies around her. Damage: 85/165/225/30, Cooldown: 7s, Mana cost: 110/120/130/140. The damage of the skill is quite large and has a quick recovery time, so you can use this skill to farm as well as damage the enemy hero in the ganking phase.
Finally, Sonic Wave is when the Queen of Pain creates a sound wave that spreads forward, dealing damage to all enemies along the way of the sound wave. Sound waves are conical and blue in the direction indicated. Use Range: 700, Initial Influence Range: 100, Movement Range: 900, Influence on End: 450, Damage: 290/390/490 (325/450/575 if Aghanim’s Scepter), Time Cooldown: 135 seconds (40 seconds if Aghanim’s Scepter), Mana cost: 250/360/500.
This is a skill that has no stun or slow effect, but a large amount of damage done on a wide area, making Sonic Wave also extremely dangerous. Once you have Aghanim’s Scepter, the ability’s cooldown is very short, so you can freely use them to eat large creeps if needed.