April 23, 2021

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Mortal Kombat 11: Basic Tutorial for Playing Cetrion

Cetrion

Cetrion

Mortal Kombat 11 has a nice, old-fashioned battle of the gods – literally. Besides Raiden and Shinnok, the game also introduces another Elder God called Cetrion. And her mastery of wind, fire, water, and earth makes her a formidable enemy to any mortal. That being said, she’s a somewhat technical character with complex timing and loads of loading options. That’s exactly why we want to help with this tutorial for her.

Cetrion Strengths & Weaknesses

Cetrion

It’s hard to say exactly what makes Cetrion ticked in the latest Mortal Kombat. But developer Netherrealm Studios has done us all a favor by introducing this character (and many others) in the demo videos. So we’ve got a basic idea of ​​what will happen. However, don’t think we’re resting on our laurels! We’ll be sure to update this guide with better strengths, weaknesses, and tips once the game is over. For now, though, let’s see what we know about her.

Strength

Cetrion is one of the game’s first partition characters. That means she focuses on keeping enemies at a distance, while also dissecting their hit points through long-range attacks.

These abilities vary depending on which of the factors you prefer (wind, water, earth, and fire). And that opens up a lot of possibilities that confuse and worsen the enemy. Likewise, her special attacks deal delicious damage, and some of them are even trackable – meaning they attack enemies anywhere on the screen. That last feature is a rarity in Mortal Kombat 11, making her unique on the list.

Weaknesses

As a zoning character, Cetrion doesn’t have a lot of close-ups and personal potential. Her combos are short and do not deal much damage. But it’s worth noting that her long-range attacks, for all their damage, are very slow compared to other Mortal Kombat 11 fighters.

That makes her seriously ready to counterattack if your timing isn’t right. She can counter this with elemental wards – like a tornado that pushes her enemies away – but these drain her defenses. That means you get even more difficult if your opponent gets past your defenses.

Cetrion Basic Moves Tutorial on PS4 Controls

Common Moves:

  • Front Punch – Square
  • Back Punch – Triangle
  • Front Kick – X
  • Back Kick – Circle
  • Throw – L1
  • Switch Stance – L2
  • Interact with the stage environment – R1
  • Block – R2

Basic Attacks Moves:

  • Heavens Wind – Square
  • Tendril Slap – Foward + Square
  • Low Wind – Down + Square
  • Quick Combustion – Triangle
  • Turning Wave – Foward + Triangle
  • Rising Good Palm – Down + Triangle
  • Vapour Push – X
  • Energy Swipe – Back + X
  • Krystal Kick – Down + X
  • Krushing Heel – Circle
  • Rising Volcano – Back + Circle
  • Krystal Heel – Down + Circle

Jump Attacks Moves:

  • Quick Gust – Square
  • Burning Palm – Triangle
  • Balance Spin – A or Circle

Hop Attacks Moves:

  • Boulder Slam – Up, Square or Up, Triangle
  • Heel Spike – Up, X, or Up Circle

Standing up Attacks Moves:  The same moves as Flawless Block.

  • Geo Strike – Up + Triangle
  • World Ender – Up + X

Throws Moves:

  • Toward Throw – L1 + Back or Back + Square + X
  • Back Throw – L1 + Square + X
  • Roll & Air Escape Moves:
  • Forward Roll – Forward + L2
  • Roll Away – Back + L2
  • Breakaway – Down + R2

Basic Moves Tutorial – Xbox One Controls

Common Moves:

  • Front Punch – X
  • Back Punch – Y
  • Front Kick – A
  • Back Kick – B
  • Throw – LB
  • Switch Stance – LT
  • Interact with the stage environment – RB
  • Block – RT

Basic Attacks Moves:

  • Heavens Wind – X
  • Tendril Slap – Foward + X
  • Low Wind – Down + X
  • Quick Combustion – Y
  • Turning Wave – Foward + Y
  • Rising Good Palm – Down + Y
  • Vapour Push – A
  • Energy Swipe – Back + A
  • Krystal Kick – Down + A
  • Krushing Heel – B
  • Rising Volcano – Back + B
  • Krystal Heel – Down + B

Jump Attacks Moves:

  • Quick Gust – X
  • Burning Palm – Y
  • Balance Spin – X or B

Hop Attacks Moves:

  • Boulder Slam – Up, X or Up, Y
  • Heel Spike – Up, A or Up B

Standing up Attacks Moves:  The same moves as Flawless Block.

  • Geo Strike – Up + Y
  • World Ender – Up + A

Throws Moves:

  • Toward Throw – LB + Back or Back + X+ A
  • Back Throw – LB + X + A
  • Roll & Air Escape Moves:
  • Forward Roll – Forward + LT
  • Roll Away – Back + LT
  • Breakaway – Down + RT

Tips when playing

Cetrion

The rock wall move of Cetrion can absorb enemy projectiles. Amplifying the move after absorbing the above attack to unleash the Krushing Blow (once per battle).

Fatal Blow of Cetrion has the range and tracks enemies, making it one of the strongest (or at least easiest to land) hits in Mortal Kombat 11.

Tornado-throwing bullets will push enemies back a great distance if they block them. Use this to create space and launch more projectiles from a distance.

The high rock bullet and the low stony bullet have the same launch animation. You can spam one of them many times and then move on to the next item. Chances are you will deceive your opponent, causing them to rush in or stand still for a projectile.