Nobody Saves The World may seem like a pretty straightforward dungeon crawler on the surface, but it has some surprising twists, turns, and challenges ahead for you. While things start out pretty simple, after a few hours things get much more complicated and your form and form capabilities will be massively opened.
Work Towards One Quest
Progress in Nobody Saves The World is based entirely on completing quests, essentially challenges, for each form. While some challenges are just about completing quests, most of them place the player to defeat enemies with specific moves or apply passive abilities to a shape and damage the enemy hostile in some way.
Completing these quests will upgrade your forms, making them stronger and yielding more moves, but it will also reward you with XP for increasing your level and overall stats. Of course, you will also get more challenges when you complete the ones you have.
This means that when playing the game, you should always aim to complete at least one or two quests per form, varying your playstyle to accommodate whatever the game asks you.
Buy Infinite Quests – Nobody Saves The World
As you progress through the game, you’ll encounter a merchant who can sell you items like new passive abilities, stars, and more. One of the best you can buy from a vendor is Infinite Quests.
As the name implies, these quests never run out and can be completed multiple times for XP. Each quest can give you 75 – 100 XP and all of them will be things you will do, such as gathering health, killing enemies, and completing dungeons. Remember to always check the store and buy them as soon as they appear.
Attack And Defence Boosts – Nobody Saves The World
Speaking of vendors, one of the best it sells is stat boosts. There are 4 in total, 2 for attack and defense, and 2 more for attack and magic defense. Overall, they are relatively cheap and well worth your purchase.
While there are some good passive skills, the ones you get from the forms are much better and it makes more sense to spend the money you collect on more permanent stats are passive abilities that you may not use or like.
One of the key points in Nobody Saves The World‘s fight is the ward system. In essence, Wards are shields for enemies that need a specific type of damage to break and can deal damage. Certain dungeons will have specific wards and you will be warned before entering.
While this may seem limited at first, it’s actually a very open system thanks to the way the form capabilities are interchangeable. Each form will also deal a unique type of damage with their standard movement, which will affect the form you enter the dungeon. Your best bet is to have a few forms with a variety of damage or stick with one that has abilities from a variety of forms to cover a variety of wards.