Splatoon 2 has to rank as one of the most anticipated sequels of 2017, but it’s more than likely that many Nintendo Switch owners considering a buy-back didn’t play the original on the Wii U, one of the most popular consoles in the world. Nintendo’s most commercially pathetic controller. However, fear not if you’re playing the cold game, we’ve put together some helpful tips that cover the basics and will get you up to speed in no time.
Special abilities – Splatoon 2
After smearing a certain amount of grass, you will activate your special ability, which varies depending on the weapon you have chosen. Some of these have defensive capabilities – such as the Ink Armor – while others are horribly destructive offensive weapons, like Tentamissiles, which allow you to lock onto multiple targets at a great distance and launch a series of rockets. It’s tempting to use your special ability as soon as it’s charged.
After all, you usually only get a few chances per game. But don’t go overboard. Defense is best used when you’re about to engage in a gunfight with an enemy, while ranged weapons – like Tentamissiles – work best when you have space between you and the majority of the opposing team.
On the Wii U, Splatoon boasts a unique control system where the GamePad’s motion controls are used to control the aim on the screen. This system has been retained in the Switch sequel, with some minor differences.
When playing in the dock, Joy-Con/Grip (or Pro Controller) combo, replace the GamePad but retain motion controls. When playing in portable mode, motion controls are present, but your attention is naturally glued to the screen, which makes it feel a bit different from the original Wii U.
You can turn it off the controls move and rely entirely on the twin-stick setup, and while many top-level players love the motion controls, you should experiment with both configurations to find the one that works best for you. . You can also test the sensitivity of the controls if you find them too jerky or unresponsive.
You can only change the controls from the main square screen in Splatoon 2. When you are participating in an online battle or waiting in the lobby, you will have to return to the square to make any changes.
Back up allies
As you move through your own ink, things get a little confusing in Splatoon 2, but as soon as you set foot in enemy territory, things get a little sticky, at least. Dipping your toe in enemy ink not only resets your heal timer, meaning you run the risk of getting splashed, it also slows down your movement significantly and nullifies it.
Improve your ability to turn into a squid and run away at a fast speed. If you see teammates in this situation, aim for their feet and shoot as many as you can. Not only will this give your team more territory, but it will also free your besieged allies and bring them back into the game.
When to jump – Splatoon 2
Getting splashed and sent back to your team’s spawn point is a bit annoying when you’re in the middle of tough competition, but don’t worry – you can use your super jump to instantly jump to the field another team at any time, which allows you to get back to the thick of things faster.
However, there are some caveats to this; The jump lasts for a few seconds, and by the time you land your ally will probably toast, placing you right in the middle of the firing line. Before taking a jump, check the map to see which ally makes the best jump, and don’t rush it, because saving those few seconds doesn’t mean much if you get splashed as soon as you touch down.