April 19, 2021

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Tekken 7: Quick Basic Tutorial for Playing Marshall Law

Marshall Law

Marshall Law

Marshall Law is a central character who “pokes your face” very “in the face”. He excels at overclocking because his long-range game is pretty weak. His offense relies on using small teasing ropes to harass you and forcing you to make a mistake by clicking at the wrong time due to the multitude of CH launchers of all kinds. He has the right to use a pose called Dragon Sign Stance (DSS) that he can enter from several moves to continue to exert pressure.

Marshall Law Strategy Guide

Marshall Law

Marshall Law really shines when it comes to taking down opponents because he doesn’t have many ranged tools. He has many CH launchers that he can use to punish his opponent. In addition, he also has the ability to use many hard-to-low attacks. Although he does not have a staggering amount of damage, his output damage increases significantly at the wall.

To his combined potential, you can use d / f + 2, b + 2, 3, 4, b + 2, 1, Screw!, F, f + 2, 3. For combos Advanced, you will need to learn Dragon Standing and Dragon Simulator. One advanced match you can use is d / f + 2, 4, u + 3, b + 2, 1, Screw!, 4, 3 ~ b, f, DFS, f, DSS, f + 4 If you manage to assassinate your opponent, try to use d / b + 4, 4 or use 4, 3, DSS, f + 3.

He doesn’t have a good range; however, in T7 he has better access to punitive attacks. Overall, the Marshall Law in Tekken 7 has one of the highest wall damage in the game along with strong penalties and low attacks. On the other hand, he tends to have trouble getting close to opponents and has poor mid-range attacks.

Custom Combos

Marshall Law

We have detailed some combos of Marshall Law:

  • u/f + 4, 3 +4, b + 2, 1, Screw!, f, f + 2, 1, 3
  • WS + 2, 4, u + 3, 3 + 4, b + 2, 1, Screw!, f, f + 3
  • 3 + 4, 4, Screw!, Forward Dash, 4, u + 3, 3 + 4, 4
  • 4, b + 2, b + 2, b + 2, 1, Screw!, Forward Dash, d + 2, 3
  • b + 2, 3, 4, f + 3, 4, Screw!, Forward Dash, 4, 3, DSS, f + 3
  • d + 2, 3, 4, 3, 4, DSS, f + 3, Screw!, Forward Dash, 4, 3, DSS, f + 4
  • d/f + 2, 4, u + 3, b + 2, b + 2, 1, Screw!, Forward Dash, 4, 3, DSS, f + 4
  • UF + 4, u/f + 1, 4, u + 3, b + 2, 1, Screw!, Forward Dash, 4, 3, DSS, f + 4
  • d/f + 2, 4, u + 3, Forward Dash, b + 2, b + 2, 1, Screw!, Forward Dash, RA
  • f, f + 4, 3, Forward Dash, b + 2, 4, u + 3, b + 2, 1, Screw!, Forward Dash, 4, 3, DSS, f + 4