An assured explorer with the miraculous ability to discover a way out of trouble, Ezreal travels for the duration of Runeterra for adventures. Armed with the magic glove obtained in ancient Shurima ruins, he challenges his destiny every day as he searches dangerous places and uncovers the world’s most confusing mysteries. This article will show you how to build up the latest Ezreal build.
The skill increasing order of Ezreal from level 1 to 18: Q, E, W, Q, Q, R, Q, E, Q, E, R, E, E, W, W, R, W, W. This skill increasing order quite fit with the latest Ezreal build.
Ezreal will maximize Q – Mystic Shot – first because this is a skill that helps Ezreal poking opponent and cleaning minions from afar. Skill E is upgraded at level 2 and maxed out when level 13. Skill W raises 1 point at level 4 and the maximum at last. The ultimate skill will be increased at levels 6 – 11 – 16.
Another skill increasing order: Q, W, E, W, W, R, W, E, W, E, R, E, E, Q, Q, R, Q, Q.
Mystic Shot (Q) will only be increased by one point to make it easier for minions. The most preferred ability will be Essence Flux (W) with the ability to deal magic damage in a fairly straight line. Arcane Shift (E) is also maximized after the Essence Flux because this skill has a ratio of up to 75% of the magical power.
Passive – Rising Spell Force
Each skill hit by the target gives Ezreal a 10% attack speed for 6 seconds, stacking up to a maximum of 5 times (+ 50% attack speed).
Q – Mystic Shot
Ezreal shoots out a range of energy dealing 15/40/65/90/115 (+ 110% of total attack damage) (+ 40% of magic power) physical damage. This skill will be more powerful with the latest Ezreal build.
Applies all effects on attacks.
If Mystic Shot hits, Ezreal’s abilities are reduced by 1.5 seconds of their current cooldown.
W – Essence Flux
Ezreal fires a ball of light, marking the first enemy champion or target hit.
Ezreal’s next basic attack or ability attack on this target will detonate the mark, dealing 75/120/165/210/255 (+ 60% bonus attack damage) (+ 40% ability power) Magic damage.
If detonating a mark with a skill, Ezreal will be refunded for the mana cost of that skill + 60 energy
E – Arcane Shift
Ezreal teleports to a nearby location and shoots an energy bolt that deals 80/130/180/230/280 (+ 50% bonus attack damage) (+ 75% magic power) Magic damage.
Rays of energy from Arcane Shift will prioritize firing at targets with the Essence Flux (W) nearby.
R – Trueshot Barrage
Ezreal casts a second and fires a powerful arc of light, dealing 350/500/650 (+ 100% bonus attack damage) (+ 90% Ability Power) magic damage to all targets right
Trueshot Barrage damage reduced by 10% after each target hit, gradually dropping to a minimum of 30% of the original damage.
Ezreal build’s runes
Runes table for Ezreal ADC build:
Main branch: Precision => Conqueror => Presence of Mind => Legend: Alacrity => Coup de Grace
Secondary branch: Sorcery => Manaflow Band => Transcendence
Additional runes: Attack speed, Adaptive, Armor
Ezreal is an easy-to-play ADC model, but difficult to achieve, because Ezreal’s skill set is full of directional techniques, so it needs precision to maximize strength and use a mouse.
Flash + Heal: are still the top two priority spells for AD and so does Ezreal, Smite will be used for Ezral build to go Jungle, sometimes Ez to Mid can also bring Smite.
Ezreal tends to poke opponents from afar before rushing to attack, so the Sp champions with preening skills will suit Ezreal like Sona, Karma, Morgana.
Doran’s Blade + Health Potion/Doran’s Shield
Ionian Boots of Lucidity: this is also a great choice for Ezreal build, it helps Ez to have more% of Recuperation convenient for preening and clearing minions.
For Ezreal ADC build: Muramana + Iceborn Gaunlet + Blade of the Ruined King
Or with Trinity Force
With Ezreal AD combining AP => a lot of mixed damage + very high mana => a high level of versatility (version 9.6 will remove this way – because it is impossible for the two Tear of the Goddess at the same time.)
Iceborn Gauntlet + Muramana + Seraph’s Embrace
Or you can replace Seraph’s Embrace with Hextech Gunblade
For Ezreal mid build: Lich Bane + Seraph’s Embrace + Luden’s Echo
Muramana: Ezreal’s indispensable traumatic item, with damage proportional to the maximum amount of energy.
Blade of the Ruined King: has additional attack speed and good recovery, when activated on the target + Iceborn Gaunlet, the opponent identified as letting go of the mouse.
How to build Ezreal ADC build
Iceborn Gauntlet: a cheap but extremely suitable item and highly effective for Ezreal, it helps to maximize the ability to remotely poke and kite negative targets for Ez when combined with Mystic Shot. With the ability to slow down a wide area from the Iceborn Gaunlet, no opponent will be able to escape after being hit by Ez’s skill.
Mercurial Scimitar + Guardian Angel: the items ensure absolute safety against the skills of control and shock damage, Ezreal can protect himself without teammates, will be extremely difficult to defeat in the fight, so you can comfortably spam your opponent’s poking skills.
This is the most standard and powerful Ezreal build: Muramana + Iceborn Gaunlet + Blade of the Ruined King + Mercurial Scimitar + Guardian Angel
How to build Ez with Trinity Force: this method should be used when you are overwhelming opponents or your team lacks damage at the end of the game => the amount of damage maybe more, but in terms of versatility, Iceborn Gauntlet is better.
You can also choose Hextech Gunblade – instead of Blade of the Ruined King.
How to build Ezreal with the Seraph’s Embrace: this item will bring a lot of mana and will help Manamune to enhance many internal stats, spoil the spam skill, and also increase a quite large amount of AP for Ez too.
How to build Ezreal mid build
After revamping the skill set, Ezreal became stronger with the full AP build. This is also the usual build to use for Ezreal build to go Mid.
The ability to deal damage to enemy champions and turrets is as strong as AD. This is also an extremely favorite game of the world’s No. 1 troll: Siv HD
Lich Bane + Seraph’s Embrace + Morellonomicon + Hextech Gunblade + Rabadon’s Deathcap
Or Ez AP – if the enemy team has a lot of magic resist => The Void Staff will be an item not to be missed.
Advantages – Ezreal Build
Ezreal is one of the ADC with good hit & run ability, high mobility and can build in many different directions -> is a versatile ADC model
Good ability to farm minion thanks to skill set.
Due to its high mobility, it is very difficult for Ezreal to be captured and defeated
The ability to poke is extremely uncomfortable, especially when wearing Iceborn Gauntlet.
Suitable for many different positions such as ADC, Jungle or Mid
The latest Ezreal build suits him well.
Weaknesses – Ezreal Build
The set of directional skills should require the player to have accuracy.
Not able to deal strong shock damage like some other ADC, must learn how to use hit & run
Using skills consumes a lot of energy.
Above is how to build up the latest Ezreal build.